Askr Attorney Investigations

From Lair Of The Fooker Wiki
Revision as of 18:11, 10 July 2018 by Black Rose (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Askr Attorney Investigations
FIRE EMBLEM ... HEROES
Title Screen for Askr Attorney Investigations
Created by: circleseverywhere
Showcased in: Ragefest Echoes: Shadow of the Deadline
Engine: FE8
Askr Attorney Investigations is circleseverywhere's submission in Ragefest Echoes: Shadow of the Deadline.

Synopsis

What happened to Dorcas?
In the world of Askr, Anna tells Alfonse and Sharena that, due to advanced intel, they known when and where the Emblian Empire plans to strike. Said place is the World of Blazing, which is where the three, alongside a group of summoned Heroes, head immediately. Checking the environment around them, they learn that they teleported in the middle of a wedding that is taking place. Eliwood, Hector, and Lyn, are all marrying each other, uniting Lycia under a single rule. Eliwood learns of the group from Askr and allows them to attend the festivities. Wanting to relax after restlessly fighting the Emblian Empire, Alfonse and Sharena decide to have fun at the wedding, which Anna allows.

However, disaster strikes as Dorcas, who has also attended the wedding, suddenly slumps over, dead. He was poisoned and the Askr trio are thought to be the culprits behind the assassinations. With the Lycian troops searching for them and the Emblian Empire on the horizon, they need to prove their innocence in the crime, find the true assassin, and do it all before they'll be forced into a fight they might not be able to escape from.

Cast

Walkthrough

On turn 1, don't sit around and do nothing. Also, read the skills.

  • Reinforcement data:
    • Turn 3 - (PP) right thief appears
    • Turn 4 - (PP) left thief appears, (EP) ambush healers appear from bottom
    • Turn 5 - (EP) ambush mages/GKs appear (the mages have lunge because uhhh i like lunge)
    • Turn 12 - (EP) ambush healers appear from sides
    • Every turn after - (EP) ambush mage knights/wyverns start appearing until the map ends
    • When the line is crossed:
      • Immediately - healers spawn at top
      • the next turn - (EP) ambush pegs carrying generals spawn at top, lyn and hector aggro
      • the turn after - (PP) non-ambush rangers spawn from bottom
      • the turn after that - (PP) non-ambush gks spawn from top
      • the turn after that - (PP) non-ambush pegs spawn from top
  • Loot:
    • 2 Warriors at the start drop 20k feathers each
    • Erk drops a Heal staff
    • 2 Thieves drop chest keys
    • Left chest contains 5 orbs
    • Right chest contains 20k feathers
  • General tips:
    • Don't let the unit carrying the turnwheel die
    • Promote your units ASAP for instant bonuses and increased exp gain
    • Check the skills of your units
    • Provoke will save your life
    • All 3 lords have access to the convoy *hint hint*
    • Don't miss any of the prisms!

Development

Trivia

  • There is a glitch involving the skill Desperation. If an opponent is unable to counterattack, the attacker will hit three times.

Navigation