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		<id>https://markyjoe.com/w/index.php?action=history&amp;feed=atom&amp;title=Morph%27s_Last_Stand</id>
		<title>Morph's Last Stand - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://markyjoe.com/w/index.php?action=history&amp;feed=atom&amp;title=Morph%27s_Last_Stand"/>
		<link rel="alternate" type="text/html" href="https://markyjoe.com/w/index.php?title=Morph%27s_Last_Stand&amp;action=history"/>
		<updated>2026-05-05T22:39:12Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://markyjoe.com/w/index.php?title=Morph%27s_Last_Stand&amp;diff=1511&amp;oldid=prev</id>
		<title>Black Rose: /* top */clean up, replaced: SubmissionInfobox → GameInfobox</title>
		<link rel="alternate" type="text/html" href="https://markyjoe.com/w/index.php?title=Morph%27s_Last_Stand&amp;diff=1511&amp;oldid=prev"/>
				<updated>2018-04-15T22:51:50Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;top: &lt;/span&gt;clean up, replaced: SubmissionInfobox → GameInfobox&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:51, 15 April 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SubmissionInfobox&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;GameInfobox&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Image Information =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Image Information =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Caption&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Caption&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Black Rose</name></author>	</entry>

	<entry>
		<id>https://markyjoe.com/w/index.php?title=Morph%27s_Last_Stand&amp;diff=400&amp;oldid=prev</id>
		<title>Black Rose at 04:15, 10 April 2018</title>
		<link rel="alternate" type="text/html" href="https://markyjoe.com/w/index.php?title=Morph%27s_Last_Stand&amp;diff=400&amp;oldid=prev"/>
				<updated>2018-04-10T04:15:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:15, 10 April 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Morph's Last Stand''' is 24fitz's submission in Ragefest One. It is a hack of ''Blazing Sword''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{SubmissionInfobox&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Image Information =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Caption&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Created by&amp;#160; &amp;#160; &amp;#160; &amp;#160; = 24fitz&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Showcased in&amp;#160; &amp;#160; &amp;#160; = [[Ragefest One|Ragefest I: Tranquility of Anger]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Engine&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = FE7&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|External Link(s)&amp;#160; =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Award(s)&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Ragefest Number&amp;#160;  = 1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Color&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  = ragefest i&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;'''Morph's Last Stand''' is 24fitz's submission in Ragefest One. It is a hack of ''Blazing Sword''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though similar in objective and overall design to [[Boss Rush Mode]], Morph's Last Stand is generally seen as inferior, as the large map and overpowered enemies on forts leads to slow gameplay. Enemies also frequently require lucky dice rolls to be killed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Though similar in objective and overall design to [[Boss Rush Mode]], Morph's Last Stand is generally seen as inferior, as the large map and overpowered enemies on forts leads to slow gameplay. Enemies also frequently require lucky dice rolls to be killed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Walkthrough ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Walkthrough ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:MorphMap.png|240px|thumb|left|Cut this one by three]]There are no surprises or traps in this chapter. The initial enemies are of no real threat. The hardest part of the first few turns is dealing with Sonia and Jerme. Jerme is best dealt with by giving Sain's Silver Lance to Marcus, as he has maxed Skill, so hitting Jerme should be no problem. Louise can make short work of Sonia with her Silver Bow fired from the forest tile and Pent support, but be sure to heal her. Ursula is up next, and fortunately she never moves from the fort right next to a forest tile. Any swordsman can handle her. At this point, if you haven't given Athos the two siege tomes you have, do so, as he is the best one to use them. All the units past this point do not move unless you enter their range, therefore they can be baited out and killed one at a time. Units parked on forts are another story. Lloyd can't really inflict any damage at all with his Wind Sword, so attacking at range is safe, but it will take several turns to kill him. Forblaze makes short work of Linus and can eventually take down Nergal. This leaves Limstella, who can be dealt with by Hawkeye fishing for a critical with his Tomahawk and two healers nearby. The chapter ends when all enemies are gone.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:MorphMap.png|240px|thumb|left|Cut this one by three]]There are no surprises or traps in this chapter. The initial enemies are of no real threat. The hardest part of the first few turns is dealing with Sonia and Jerme. Jerme is best dealt with by giving Sain's Silver Lance to Marcus, as he has maxed Skill, so hitting Jerme should be no problem. Louise can make short work of Sonia with her Silver Bow fired from the forest tile and Pent support, but be sure to heal her. Ursula is up next, and fortunately she never moves from the fort right next to a forest tile. Any swordsman can handle her. At this point, if you haven't given Athos the two siege tomes you have, do so, as he is the best one to use them. All the units past this point do not move unless you enter their range, therefore they can be baited out and killed one at a time. Units parked on forts are another story. Lloyd can't really inflict any damage at all with his Wind Sword, so attacking at range is safe, but it will take several turns to kill him. Forblaze makes short work of Linus and can eventually take down Nergal. This leaves Limstella, who can be dealt with by Hawkeye fishing for a critical with his Tomahawk and two healers nearby. The chapter ends when all enemies are gone.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{RagefestOne}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Black Rose</name></author>	</entry>

	<entry>
		<id>https://markyjoe.com/w/index.php?title=Morph%27s_Last_Stand&amp;diff=367&amp;oldid=prev</id>
		<title>Ephraim225: Created page with &quot;'''Morph's Last Stand''' is 24fitz's submission in Ragefest One. It is a hack of ''Blazing Sword''.  Though similar in objective and overall design to Boss Rush Mode, Morp...&quot;</title>
		<link rel="alternate" type="text/html" href="https://markyjoe.com/w/index.php?title=Morph%27s_Last_Stand&amp;diff=367&amp;oldid=prev"/>
				<updated>2018-04-10T03:35:26Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Morph&amp;#039;s Last Stand&amp;#039;&amp;#039;&amp;#039; is 24fitz&amp;#039;s submission in Ragefest One. It is a hack of &amp;#039;&amp;#039;Blazing Sword&amp;#039;&amp;#039;.  Though similar in objective and overall design to &lt;a href=&quot;/w/index.php/Boss_Rush_Mode&quot; title=&quot;Boss Rush Mode&quot;&gt;Boss Rush Mode&lt;/a&gt;, Morp...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Morph's Last Stand''' is 24fitz's submission in Ragefest One. It is a hack of ''Blazing Sword''.&lt;br /&gt;
&lt;br /&gt;
Though similar in objective and overall design to [[Boss Rush Mode]], Morph's Last Stand is generally seen as inferior, as the large map and overpowered enemies on forts leads to slow gameplay. Enemies also frequently require lucky dice rolls to be killed.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
[[File:MorphMap.png|240px|thumb|left|Cut this one by three]]There are no surprises or traps in this chapter. The initial enemies are of no real threat. The hardest part of the first few turns is dealing with Sonia and Jerme. Jerme is best dealt with by giving Sain's Silver Lance to Marcus, as he has maxed Skill, so hitting Jerme should be no problem. Louise can make short work of Sonia with her Silver Bow fired from the forest tile and Pent support, but be sure to heal her. Ursula is up next, and fortunately she never moves from the fort right next to a forest tile. Any swordsman can handle her. At this point, if you haven't given Athos the two siege tomes you have, do so, as he is the best one to use them. All the units past this point do not move unless you enter their range, therefore they can be baited out and killed one at a time. Units parked on forts are another story. Lloyd can't really inflict any damage at all with his Wind Sword, so attacking at range is safe, but it will take several turns to kill him. Forblaze makes short work of Linus and can eventually take down Nergal. This leaves Limstella, who can be dealt with by Hawkeye fishing for a critical with his Tomahawk and two healers nearby. The chapter ends when all enemies are gone.&lt;/div&gt;</summary>
		<author><name>Ephraim225</name></author>	</entry>

	</feed>