Super Hard Lyn Mode: Episode 3: Chapters 4 and 5: Bosses Everywhere

WARNING: Super-long update ahead!

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So, here we are on the first defense mission! Nothing special was done with Natalie(far as I can tell), but as you can see the boss was changed to a soldier.

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NO LYN

YOU'RE A MAGE

WHY IS THE GAME TRYING TO MAKE ME USE YOU AS A TANK

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Dorcas's stats don't appear to have been changed, but...

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He has STATBOOSTERS!

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WOW

BEST BOSS EVER

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Rigged?

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Kent kills LOTS of the bandits. Like, seriously, TONS. There are almost no enemies around now.

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Recruit the statbooster carrier! Also, his HP has been crazy buffed.

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SMASH

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Such a DIFFICULT chapter!

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Man, swords make pegs so much better early-game...

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SO MUCH BETTER

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Oh no, reinforcements.

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I'm SO SCARED.

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I guess I can forgive this, considering her other two levels...

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You know, Kent just isn't as good as Sain. I think Marky did it on purpose.

You are correct. I did do it on purpose. >.>'

You might have noticed how absurdly good the cavaliers are in this hack... Here's the thing. At the time, I felt cavaliers were bad because their stats weren't as high as foot units, so I "balanced" it by making their bases/growths about as good as a foot unit. >_<

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Lyn dodges, and decides that it was nice and that she will dodge more in the future.

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Strength! Speed! I'll take it!

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Oh hey, we survived until the last turn!

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Yeah, we could have popped this guy whenever we wanted.

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He's purple and not-critty.

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Changed my mind! Kent is totally better!

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Seems a bit early to have one of these, but trust me, we will want it later on.

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Lucky for the bandits, one random merc manages to escape! They sure avoided massive casualties there!

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Okay, when I said that we'd be playing the first really changed chapter, I didn't mean that one. I meant THIS one.

I really hate this chapter

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Yeah yeah, I know I'm not done with the hack yet.

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Oh, uh...things look different...

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Uh...LOTS OF THING ARE WRONG WITH THIS...

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Erk engages the archer in a RIGGED BATTLE, somehow managing to double the guy even though he shouldn't be able to, AND not killing him! It's like it's simultaneously screwing him over and helping him!

Also, that generic archer palette actually looks nice!

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"It can only be from the pain of playing a bad ROMhack!"

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So, there are a GREAT MANY things to show off here, but first, this guy.

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He'll be "helping"(read: Stealing all the XP until we rescue him) us out here, and his sky-high luck, according to Marky, makes him "invincible", but not really...however, notice that despite the fact that 30 luck + 12 speed should make 27 avoid(unless luck gives a full point of avoid with each point, in which case it's 42 avoid), but he has 50 avoid. With no help from terrain. Yeah, I think Marky hardcoded a special avoid thingy or SOMETHING.

MarkyJoe Said:
Luck gives 1 Hit, 1 Avoid, and 1 Dodge. Speed gives 2 Avoid. This guy has a max of 54 avoid, but his weapon is weighing him down by two points, reducing it to 50.

And yes, he has an S rank in swords despite being unpromoted, and a lance rank for no real reason. I don't understand this guy.

See that myrm?

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It's GUY, apparently! Except...not really! I have no idea what the deal with this...guy...is, or if he has a special name, but he has a rank in bows, and I'm totally going to use him.

MarkyJoe Said:
That character.

Is based on my real life friend named Guy. This was around the time I still made comics, and I made him a character in it. He was a swordmaster, but in real life, he practices the bow. So when I put him in this hack, I made him a myrm with bow skill.

... And thus, another mystery solved.

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Okay, next, all these random boss-mercs.

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Their only REALLY remarkable stats are HP and skill(they can crit!), but they have good everything else too. They're all very annoying to take down.

And yes, they do ALL have droppable steel swords. No idea why.

MarkyJoe Said:
INSIDE OUT MAAAAAN!!!

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In fact, another of this chapter's "gimmicks" is that every enemy(save one random bandit with a poison axe) has a droppable of some type, so PREPARE FOR INVENTORY FILLAGE!

Wait, look a bit closer at that last archer...

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Wait, what? He actually SURVIVED his round with Erk! He didn't need to develop a NEW glitch! Those who read the Ostian Princess LP should know what will happen...

MarkyJoe Said:
I've never played Ostian princess, but... Basically, these glitches are caused by the tutorial. I think the hack includes a save or something, but I forgot, and I think the readme explains how to get around some of these if you don't or whatever. It's been so long since I've touched the damn hack. >_<

Okay, there are STILL two things I haven't shown, that random myrm and the boss.

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Come on, try and guess what his deal is...

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That's right, ANOTHER phantom who needs to be taken out with Lyn(I guess the Tactician could also do it), and he gives us another statbooster! This actually has a lot of similarities to Chaos Mode, if you think of these guys as Extra!s...

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The boss himself, however, is immune to Lyn, and has a spoiler-tastic description. I'm SO SORRY.

MarkyJoe Said:
Nooo! The greatest plot twist has been revealed!

SADNESS.

Yeah, two elixirs and HP over the HP cap. This plus his good defenses means he PROBABLY WILL get most of those elixirs in! Markyjoe has said many times that he hates bosses with healing, so this comes off as odd, although he did sort-of explain it in his own LP of SHLM.

MarkyJoe Said:
I made this hack before I had an opinion on level design and whatnot. This hack sort of helped me figure out what things aren't fun.

Oh, and he drops a promotion item! We DO want that!

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But before we can really get started, MORE TUTORIALS.

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Time to kill this ZOMBIE.

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OH NO, HE'S IMMUNE TO MY ATTACKS

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And then he just dies anyway? Okay then.

MarkyJoe Said:
When an enemy has 0 HP, nothing damages them. When the game calculates damage and you deal more damage than their remaining health, the game merely adjusts your damage so you deal exactly their health. Hence no damage.

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We will get a lot of things today.

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Guy actually HAS an animation with his bow. He lifts his sword like he's gonna cast magic(it flashes if it's gonna crit), and then an arrow hits the enemy. The arrow goes super-fast, so I'll try to screenshot it at some point, but no promises.

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First turn, and...the turn hasn't ended. Wait...I CAN SHOW OFF WHY THIS HAPPENS NOW!

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You see, there's an "extra" unit hanging around...

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Okay, let's quit and resume! Maybe that will make him appear!

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Uh, nope. I tried multiple times, but I can't summon the guy into reality. If I go into the unit list and select him...

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Yeah, no idea why this happens. The game starts doing the SCREECH OF A THOUSAND CONDEMNED SOULS after a little bit, too.

Still, we can at least check his stats from the unit screen...

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It is indeed Rath! He is known as "glitch Rath", created by Markyjoe messing around with the game, and he's level 0 with naught but a Fimbulvetr to his name.

MarkyJoe Said:
GLITCH RATH HYPE!

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And it is the MOST BOSS Fimbulvetr you will EVER SEE.

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Dodging! All of the boss-mercs are inside-out men, which explains a bit of their strength.

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GO TACTICIAN, YOU CAN TACTICALLY SLAY THIS LOSER

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Dang, these guys are proving hard to deal with!

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Rescue the tactician!

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And then a guy doubles and kills Lyn. That's what happens when you're a main character with like 5 speed!

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On my second run of that turn, I manage to kill one of the losers.

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And Lyn TRIES to not get doubled anymore.

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So many steel swords...

SO MANY...

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Phantom is still alive and kicking, mostly because he isn't that threatening and I haven't had time to kill him.

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I'm trying to grind up Lyn, mostly because of the Earth Seal. I want her promoted!

MarkyJoe Said:
Can't wait to have to awkwardly explain the appearance of her promotion's battle animation. ;-;

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I do, however, allow Erk a chance to shine.

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And he of course screws it up.

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Always nice.

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This bandit palette is EVEN WEIRDER! What happened to this guy? MERCURY POISONING?

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TOO MANY THINGS.

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Wil gets the iron sword. Clearly the best plan.

MarkyJoe Said:
Archers? With one range!? You fool! That ruins the whole point of Archers! *murders pastjoe1990*

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Miss...

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DIRECT HIT

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MORE.

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Inside the armory is...

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Nothing special? Okay then. Just in case you didn't notice, WE'RE NOT EXACTLY RUNNING OUT OF WEAPONS.

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THANK you! Finally, they're all dead!

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Lyn, if you want to be promoted, can you at least TRY to be better than Erk. Of course, there's no way I can get him to level 10 before the LP ends, so...

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I let Tactician out to play to help us with the purple boss, but I forgot about his buffed RES.

MarkyJoe Said:
I think this is another instance of me trying to balance the game knowing that Lyn's growths are ridiculously good. I think.

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FIGHTER USING SWORDS

Much chipping later...

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Dangit, Said in the strongest guy around, and he JUST BARELY can't do enough damage! I can't let Bug start using his elixirs!

But wait...what if...

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Kent grabs it from Dorcas...

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Then Sain grabs it from him...

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AND WE HAVE ENOUGH POWER

BAM! BUG BEATEN WITH NO ELIXIRS USED!

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I would have showed me obtaining the Earth seal and maybe some of the ending as well, but I've hit exactly 100 screenshots(the image limit), so you'll have to content yourself with just Sain's okay level!

NEXT TIME: Switching off the difficulty(BECAUSE IT'S THE SWITCH CHAPTER)

The chapters are getting too long, I actually had to kinda conserve on screenshots at the end of 5, so from now on only 1 chapter per update.

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