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A pair of classes I made
#51
Nice, what does the battle Sprite look like?
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#52
@ Andninosmainingthefimbultvetr:

Sorry that I didn't get back sooner but Look for a hack called Staff of Ages, you'll see the fighter sprite there. Mangs was doing a play through on YouTube though the game isn't finished.
 
Anyways, I have one more new sprite to show off:

.png   Vicar.png (Size: 990 bytes / Downloads: 24)
Meet the Vicar class. (You might have heard about a show on BBC called the Vicar of Dibley) It is nothing more then a female Monk. Light magic for her, promotes into Bishop or Sage. Nothing too out of the norm.
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So live a little.
#53
Thanks I'll check it out
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#54
I've been somewhat busy the past little while with real world things, but I did manage to get some more spriting done.

I re-worked my Poacher class once more and rather then just show you the single sprite, I grouped it with the older two versions of it:

   
As you see, it has come a long way from the modified archer sprite and uses bits of the more recent version. If I had more skill in making movement  for sprites I might have been able to give it a full sheet, but I haven't enough time to do so.

Thoughts on the new look?
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So live a little.
#55
I've got something new to show:

   

It's my fighter with a new promotion, Brute. All the way back on the 1st page of posts, I had showcased a fighter sprite that I made in a sprite dump which was a decent build, but I had scrapped. I gave it a bit of a re-do making it a little bit better. I'm also naming it's un-promoted class as Brawler.

I would like some feedback on the Brute, every bit helps.
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So live a little.
#56
The other day while looking for sprite sheets, I came across a rip for the battle scene from FE8 by someone called Doomsday.

So I went through my sprites and made an battle image.

   

As you can see, it's my Fortune Teller and Trapper units. However, you might notice (assuming you've seen my Sprite topic) that I did make a new frame for my Fortune Teller. This is the pose she is in before the spell goes off. And I know that I should have given a better weapon to the Trapper then a Poison Sword, but it just what I felt like giving him.

I would like your opinions on this.
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So live a little.
#57
I went and merged all your threads. From now on, just use this thread for your creative works.
#58
It's been a few months since I posted something here. So here's a few things I've been working on:


.png   Count Class.png (Size: 1.49 KB / Downloads: 4)
This is the Count Class. Based off the Hector Great Lord, This unit act somewhat like a Baron Class. It uses both Swords and Dark Magic. It still suffers from a weakness to Hammers, Heavy Lances and Armorslayers, however it is faster then one might expect.

   
These two are the Tracker and Vire units.

I've been working on a story for a fan game where the Tracker is the main lord unit. She's an agile axe unit that would not have the same issues that fighters, brigands or pirate would have for class growths.

At a certain point she would force promote into the Vire class. (Within the context of the story, Vire would mean Champion of the People) She would gain the use of lances and some decent stat ups. I worked off the FE 8 Erica beta sprite swapping out the sword with Hector's Great lord normal Axe (Not Armads) and the Lance is Ephriam's base lord.

I would like to hear some feed back.
Life is Moot.
So live a little.
  


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