Old Fire Mumblem: Episode 2: Episode 2: Part 1: ENEMY SWARM

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You guys should all remember why the "chapter intro" things do this(lack of a proper fade-in!).

MarkyJoe Said:
Prolly cause I didn't know about the event code OOBB.

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We all pop onto the map again, with a few new people mysteriously with us! Also, we will now be treated to ACTUAL DIALOGUE! Remember, my text is bold and the game's text is normal.

Also, some of the text somehow got transcribed as red. Just ignore it, it totally isn't a bad attempt at censorship because this game's dialogue is harmful to minors or anything.

MarkyJoe Said:
Oh god. IT LEARNED TO SPEAK!!

Also. For the censorship stuff. Instead of fruits, why no use words like "darn", "Frack", and "Crap"? It makes it clearer to us adult folks what the original word was. =X

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Eliwood: what a relief ..

I try hard to preserve all grammatical irregularities and spelling mistakes when I transcribe, so keep that in mind.

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Hector: Nothin like a good workout.

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Lyn: conquer. I doubt this one will pull any punches.

Translation: BS time!

Eliwood: Hmm... you're right. But... pineapple. This pizza is hard.

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That's not a swear word. It can't be a swear word if it's mis-spelled.

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Wil: another adventure in FE7 so we're coming with you

Eliwood: Oh! How convenient! Maybe this will make the mod much easier for us. We really need more troops

Except that both these troops have massive problems. Which we will see shortly.

Hector: Hey, isn't this the part where we scroll over to the bad guys now?

Eliwood: Oh mango, you're right! Moniker, please stop reading our pointless conversation

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I'm not the one who does the scrolling! And...did you seriously do an emoticon face?

MarkyJoe Said:
I didn't really know how to be funny at the time, so I just kind of relied on being unpredictable, weird, or shocking.

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Suddenly, enemies spawn all over the map!

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Evil(?) Lyn: Oh... I must've fallen asleep again

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Oh, I'm doing fine. Still drowning in a haze of distractions after my attempt to fix my real life failed. Also, I'm getting hungry for some reason...

Evil(?) Lyn: You're probably wondering why another Lyn is in this mod. That's cause I'm Lyn's evil clone. Nice to meet you. Anyways, as you can see I'm heavily guarded just like every boss in a Fire Emblem game Don't tell the other but... I'm going to be holding back on them. Going full force on them this early in the mod would be way too much. Besides, I only wish to test out their skills Now. Um... so now what?

Blah, blah, blah. Stop sucking and get to the point, Evil Lyn!

MarkyJoe Said:
It's funny cause she's named "Evil Lyn" but she's actually really nice! HAW HAW HAW!

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There we go! Honestly though, with bosses like this it's no wonder all the enemies are idiots.

END DIALOGYE

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And here we go!

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Like my map, everyone? I'll do them when I can find some okay matchups with the start-map, so that the screenshots match up okay.

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There's a bit of room to the right I didn't get it, but nobody cares about that.

So, the map is just a really linear path to the boss, with some enemies in the way. Should be easy, right?

...Right?

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So, here's our two new characters. However:

1: There is a very good reason why we can't use Raven, which you will all see later.

2: Wil is an archer, and even with a longbow to help him out, he totally sucks.

MarkyJoe Said:
I have never been able to make Wil a good unit. Even when I tried. =(

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Markyjoe forgot to use the edited description on these guys. Anyways, these knights are level 8, and the rest of the generics are level 5, even if their stats don't necessarily indicate it. Markyjoe loves throwing high-level mooks at you, inflating the level curve very quickly. We might even have promotions by the time we're done here, I forget.

MarkyJoe Said:
By the last chapter, I usually have all my units promoted. I think. =X

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And, not sitting on the throne, is, uh...

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CAELIN, THE ULTIMATE BOSS OF ULTIMATE DESTINY

Yeah, no idea what happened here, but...HOW DID THIS HAPPEN?

MarkyJoe Said:
I used to have her proper name, complete with a description, but somewhere down the line, it reverted back to this. This happened in Super Hard Lyn Mode too.

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So, we start by luring out the thief and a fighter, WHEN...

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Reinforcements! It's...it's only 4 guys, right? HOW BAD COULD IT GET?

MarkyJoe Said:
Uuuuuuugh. Guys, I hope you're ready for COPY PASTE REINFORCEMENTS

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We get a thing.

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You're NEVER going to get defense, are you?

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Another wave? Eh heh...the map's starting to fill up a bit...

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So, I heard you liek speed...

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These reinforcements are preventing me from moving forward!

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The mercenaries from the forts have arrived, but they aren't that tough.

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And, as long as Hector is standing on a forest, he can handle these guys! Seriously, he was a total lifesaver this chapter.

MarkyJoe Said:
Hector's not that a good a unit in this hack, but this chapter pretty much justifies his existence.

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A third wave? Hah hah...notice how the map is getting a little full? Surely, this is the last one...

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Thank you, Hector.

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Okay, we're all hiding in the forests now, because I have a bad feeling about this.

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Some people get to Wil, and because I was stupid and had him with his longbow, he gets doubled both times.

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A fourth wave, A FOURTH WAVE. There are already SO MANY ENEMIES, and you add MORE?

MarkyJoe Said:
Look everyone!

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Defenses! That's good, right?

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All the pegs have elixirs, because that's fun!

MarkyJoe Said:
Learnin' da ropes!

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Narrow miss.

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Well, the reinforcements finally stopped, but we are not ABSOLUTELY SWARMED with enemies! HOW WILL WE HANDLE THIS? Find out...

NEXT TIME!

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