| Essentials | ||
| Name | Author | Description |
| Nightmare | ??? | General purpose tool that uses the Fire Emblem Nightmare Modules. |
| GBA FE Nightmare Modules | Numerous People | Modules for Nightmare that, when loaded into Nightmare, can edit various aspects of Fire Emblem. |
| Event Assembler | Nintenlord & CrazyColorz5 | Inserts custom events, which decide what happens in your chapter, from cutscenes to unit positioning to traps, etc. |
| Tiled | Thorbj�rn Lindeijer | Program used for creating maps, which can be inserted into Fire Emblem with the Tiled Map Inserter. Requires Fire Emblem tilesets, which are included with the Tiled Map Inserter. |
| Tiled Map Inserter | Nintenlord | Allows you to insert custom maps as well as map changes. |
| FEditor Adv | Hextator | Edits text and inserts custom portraits, animations, spell animations, among other features. |
| Flavoring | ||
| Name | Author | Description |
| Song Editor | Zahlman | Inserts MIDI music into the game. MarioBros3828's Native Instrument Map is recommended with this program. |
| GBA Graphics Editor | Nintenlord | Can extract graphics from the game to be edited in a program like Usenti. Can be used to edit palettes, but Usenti, FE Recolor and FE BSP Palette Assembler are recommended instead. |
| FE Recolor | BwdYeti | Opens images and allows you to edit their palette, copy it's HEX data, and paste it into the ROM for use. WARNING: The resulting palettes aren't compressed. Use in conjunction with BSP Palette Assembler if you want to change battle sprite palettes! |
| BSP Palette Assembler | Kagnus | Compresses battle sprite palettes so that they can be inserted into the ROM proper. Also allows for alternate palettes, such as if the character is an enemy unit, or NPC. |
| Others | ||
| Name | Author | Description |
| Eventiel | Cedar Nyx | A tool for making custom events for those who find it difficult to do it in notepad. (MALFUNCTIONAL) |
| Average Statter | MarkyJoe1990 | Allows you to see a unit's average stats for any level. |














